So if you all remember one of my goals for the year is to write and if necessary e-publish my own pnp adventure. And i have been working on it on and off in the back of my head for a while now. I have a start (the hook/how to set it) and the overall scope but i am getting fuzzy on the details. So my brain has been tooling a round a few ideas and i want to run them by you.
I think i want to tie in to the DDo setting for this module, ie i want to set things in Stormreach and use some of the npcs and some of the locations. Ideally i wouldn’t use more back story then necessary so non-ddo people could pick up the module and with a few tweaks plop it into their campaign. But i really like the idea of using a back drop that anyone can see for the cost of downloading the game and playing for free for 5 mins.
The other there is always like a mouth watering description that gets the ball rolling on opening your wallet. Like this one from on of my personal favorite quests ever.
“Lost within the ruined House Cannith citadel of Whitehearth, an arcane workshop somewhere in the perilous Mournland, is the key to constructing a terrible magic weapon. Agents of the Emerald Claw will stop at nothing to recover the ancient device. As malevolent forces hunt for the artifact, only the most resourceful heroes will reach Whitehearth first and discover the secrets that lie within.” – Shadows of the Last War
If that got you a little bothered you can buy the pdf here.
So with that in mind this is what i got.
“Magic Items are disappearing from all over the city from the mundane to the extraordinary. The Coin Lords have put out a huge bounty on anyone that can stop this horrific crime spree. The local thieves guild has an even larger prize for anyone that can give them the secret to this mysterious criminal master’s success.
Who’s side are you one?”