Sorry for the late post tonight but things are the nuts right now. The boy had his 15th bday on the 27th so that kept me away from the keys. Also I started a new job in addition to my other jobs of the Community Manager/Web guy for my local card shop.
I started this last Saturday (aka 3 days ago) so I have been giving it 110% of my time trying to get a website up and running, fixing things like Goggle’s info and getting the other Social Media pages in order. I still need to get about 5 more pages of content ready to go just to cover the basic website. And I need to make some phone calls to get some much needed traction with some of the game stores in the surrounding area. Most of them have next to no web presence and one of the things we are offering is allowing those stores to create a Goggle calendar and I will add those to our calender we are publishing on our site. More events everyone is more fun for all. And it wouldn’t hurt to have them go to our site and see our events when they go to look at their local shop events. 🙂
So with that in mind lets talk about actual magic for a moment.
There is a SCG Super IQ this weekend in Witcha, and I got a slew of players planing to get out and battle for glory. And they all seem to want my thoughts on their builds. I am honored to be one of those people that others can go to for to for advice.
Some of my personal thoughts on standard at the moment are as follows.
3 color control decks are not great right now, namely, Esper control. I personally feel that wanting a BB spell on 2 a 1UU spell on 3 and a 4WW spell on 6 is real hard on the mana. And I just don’t like it.
Agro decks on the other hand are sweet and the complex/ painful mana base can do real work.
Oh and yes I am really impressed with the boss sligh like decks that are rocking some events right now.
But there is still lots of room for rogue decks, my own bluemud deck is coming along nicely if I do say so myself. I am tempted to try and go Jeski Mud but I am unsure if that level of out of the box thinking is really needed. But that is the list I have for you all tonight.
2 Ghostfire Blade
4 Springleaf Drum
4 Ensoul Artifact
4 Phyrexian Revoker
2 Seeker of the Way
2 Heliod’s Pilgrim
4 Mantis Rider
4 Goblin Rabblemaster
2 Lighting Strike
4 Stoke the Flames
2 Hour of Need
4 Darksteel Lands
4 Tri lands
4 U/W fetchlands
2 Mana Confluence
3 R/W pain land
I am not sure if it is good or right, but Hour of Need is amazing right now with all the removal floating around the format. But if i had the cards at the moment and i had to play something right now this would be it.