Raiding as an Artificer

Raiding as an Artificer is a lot different then normal questing and challenge running is a lot different still. This weekend I got to try both raiding on my artificer and challenges (both epic and none epic).

Things I learned:

Even my sorc felt less squishy. In a raid group where there are people assigned to heal the party often over look the artificer. I guess, they are over looked as WF arties are so good at healing themselves and I guess the fleshy arties are rare monsters. I learned to life with a heal scroll in my hand any time I was not standing with the melees. The killer is the only time I died in an elite Vod we ran over the weekend I was both with the melees and standing in an healing aura and died waiting for a mass that never came….

Preping all the weapon damage buffs kills your other spell options. I don’t know about you but on my lvl 18 arty losing Radiant Forcefield and Prismatic Strike for silver and align weapons really hurts. And pulling a six level spell for Deadly often means putting your healing in someone else’s hands when it comes to that red bar.

Also you need to expect that people are dumb. Yes even other arties. At one point I heard, “Sam, can you re silver me?” I say sure and cast silver on that person (happened to be Fopo). Before too long Fopo sends a tell “Silver plz not cold iron”. I don’t even have cold iron prepped. So the other arty (who didn’t buff anyone that I know of) had to cast over my silver. With what happed to be a useless buff, almost harmful buff at that.

Sooner or later everyone wants something, just try to be super clear and flexible to giving buffs. People will have the wrong weapon out when they ask for a buff or die and need rebuffed. And you need to be able to help them out when it happens.

As for challenges you are great. The things that make you needed and wanted in raids weaken you in challenges. But swapping in to a casting, soloing layout is pure gold. Don’t get me wrong weapon buffs are important, but a good BBer that can also heal a tank while not burning SP to dps bosses is huge. More then one run I went after and killed the dragon and then ran back to the group in time to help fopo tank and kill the boss spawn. Then returned to clearing trash with the remaining sp.

The last big thing I think I learned this weekend is a pure arty is a lighting rod set on fire and doused in an acid bath aka no evasion so so at best reflex saves is a killer. Find room for more then just the normal 30 fire/cold/elc/acid/sonic and pro of the same. Find room for those 33% fire and elc absorption item/s.

But I really love the class, to the point that I am thinking of returning to it and not the Wizard post Completionest feat…

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5 thoughts on “Raiding as an Artificer

  1. Did you planed to get insightful reflexes at some point? They help a little with half damage saves, and probably will be a good help in future, if/when evasion becomes available to non rogue classes.

    • Think it was on my list, but really if i am in a raid with a dedicated healer and i am keeping all the pros up at all times and standing with the melees i expect to be healed. Because i know that the melees are not potting up on pros and will need to be healed also….

  2. Sure, I’m not arguing against your points, you’re completly right, I just remembered to tip because I still need to get a feat swap with my artie, I forgot it when I was leveling (the best description is: I didn’t know how handy it was until get it on my wizard)

    About the healing problem, some guildies were complaining yesterday about the lack of group play, that the game nowadays is too focused on self healing and even the melees sometimes doesn’t get healed when in a PUG.

    The toys I’ve played recently all have self healing (Pale master, wf artie, Fav soul and cleric), and most of my runs are with friend or guildies, but I felt that when playing with my monk to help a friend to flag to adq. No buff was thrown on my way, And often I had to swap to a healing wand to fill my red bar.

    It’s a pity that in a cooperative game things can be that way.

  3. Healing wasn’t terrible, but they could have handled spikes better. Also the spells on elite are no joke, they can hit for several hundred in an eyeblink.

    • I rezed 5 or 6 people including a healer at one point and gave up melee to keep myself scrolled. Healing was not good or fine in any stretch of the imagination. But 50ish K xp and keeping my streak was okay. 🙂

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