So as I think most of you know, Invisibility is mostly broken as in not working. And there are builds at places that count on invis to maintain a healthy xp/min ratio. Case and point Samiusbot is now level 13 and is doing some sands/Attack on Stormreach work. I don’t know how you run those quests but the way I do them uses invis to skip a few pointless fights.
And while I can do the quests on Samiusbot solo on elite because I have been but the just take soooo long the go from amazing leveling quests and become once and done quests maybe walk them down quests.
It is just a pain.
That said I took the hour or so I got to play last night and just did rare/explorers in the sands and Gh can’t say it was good xp for the hour but it was really fun. The power of a ranged build in the open areas of an explore zone is unmatched by clearing room by room that is most dungeons in this game.
Shooting a mob at the edge of your draw range and watching him run in at you only to die waaaaaayyyyy over there is completely great.
Any way back to complaining that invis is missing again for a min.
Over the weekend the DG/HoDW did its normal team up for raiding and our normal questing. Normally we all just invis and run to the DQ 6 man for flagging but with invised some people just ran threw red skulled and others cleared the way for their piking accounts. Not an issue or a problem really more of an annoyance. Why should level 25s bother killing their way around a level 8-14 explorer zone? Doubly so when they all have access to invis of some sort.
I guess I just miss it not working, as it should. I don’t expect a bug free environment I know like every developer that bugs will happen and they don’t want bugs floating around anymore then anyone else. But man I hope it is fixed real soon.
I am almost to the point where I should just TR someone into a bowonk aka a build that doesn’t care if it can’t invis because it will just smash through the content anyway.
Well lunch time.
<3s
Is it a matter of invisibility not causing the Hide +20 effect, or that the enemy Spot searches are working too well, since that’s really what invisible means in the game mechanic. A good Spot sees anything that hides, whether in stealth or invisible.
Or, the enemy’s Listen skill has become insanely jacked up, so that one footstep while not in stealth means that you’re completely revealed.
My understanding is the mobs are skiping the looking for you stage and going right to the trying to kill you stage.
It is weird as i can invis and stealth and they still come straight at me but if i just stealth then i have to make noise or they have to spot me before coming at me.
Also shadow fade seems to be working just fine.
You invis to ADQ? I just run like buggery….
I haven’t noticed any problems with invis, does it affect everyone or just some people?
On my PM using wraith form:
*Eyes of Stone, first fight, invisibility worked fine, I was not detected at all. I wasn’t stealthy.
*Blockade Buster, I swam under the ship, no stealth, just invisible and even tought I was **under** the ship, it seemed that one of the mobs detected me and tried to attack me, no alarm was yet raised at that point, mob then forgot about me as I was climbing the ladder.
I’ll try to check how invis is working for me.
BTW, I was using a wand, not the spell.
A great early place for ranged to shine is Irestone Inlet. Kobold Assault can also be fun, watching them run up the hill at you only to die from a faceful of arrows before they get close.
Kobold Assault is always fun!