Normally I don’t mind when I see someone asking for a change. I ask for changes all the time. But when I see 5+ “ddo is too hard make it easier” requests in a matter of minutes it does start to get to me.
When I read something, I read between the lines. I know most people have this power but a lot of people don’t, or don’t know when to use it vs read what is written.
So I am reading another My.ddo blog post and I read this:
“So they added spell point regeneration but its currently capped out at 12 spell points, so its really only usefull if you’re casting level 1 spells, or have some sort of prestige spell that casts for only a few spell points. I honestly cant see why they bothered, unless they plan on raising it.”
Okay, sure not so bad. Think the writer is try to infer that the cap for echoes of power is not good enough…
More complainants….About hate gen, mob IA, hireling IA (mostly healers). Etc…
I good idea: “selectable health bar up for escort missions where you must keep an npc alive” worded very negatively as to the point to not see that it is a positive suggestion.
“Monsters that chain cast heal are really sort of broken when soloing, Dungeon scaling really needs to be adjusted to reduce how often a monster can cast heal.”
So as I read this all I began to see is the game is too hard. Nerf plz?
Not what can I do to improve. Nothing. So yes I can tell your new. Just from your post. And I say please Turbine I know your making lots of changes to account for these “paying” people. But I am still VIP and I buy and use lot of points. Hearts, Xp pots, armor skins, etc. So please be careful when trying to balance challenge vs keeping noobs in Ddo.
Sure you don’t want people leaving because the game is too hard. But you don’t want the vets that kept the servers up for years leaving because the game has become too easy.
Balance is restored. At least for me for now.