Change in Plans, Time to Make some NEW Decisions….

Due to a schedule conflict and a number of people sending in messages saying (xp weekend should be this week) plans are shifted to TR Train this weekend, aka no time for double TR Doctor Jones!

*While Writing Update*
DDO Bonus Days brings you +15% Heroic and Epic XP, now through Wednesday, May 22nd! #DDO #TonsofXP

Glad we (you and I) talked a few things out with my double TR plan and thanks to everyone that sent in your XP weekend guess is off.

So today I am trying to decide on a few things, like what build do I want to land on and how can I turn salvage the TR train if I am wrong now and right before and the bonus xp weekend is in fact in the following weekend… (Which we now know the 17th starts the xp weekend)

So Tonight I will TR/ first level gear up Java and gear layout for levels 2-6, there is not a lot of gear changes between 6 and 8. More or less prep the weapon upgrades and basic gear swaps like level 5 gear and low level trap stuffs.

So for build this life, could say “F it” and do another druid life, but we talked though all that and I think I will stick to the plan of trying the Juggernaut build for a while.

Which means I need to pick a version of the build I think I will like the most, the Pally splash or the Ranger splash.

Pally = Higher saves with less work
Ranger = More burst dps and sprint boost…. Sprint boost….

Okay that was not that hard. Sprint Boost…. Sorry I’m back. Lets copy the planed build and get a forum link if you haven’t seen it already.

Juggernaut Ranger
Level 20 Lawful Neutral Warforged Male
(2 Monk \ 2 Ranger \ 16 Artificer)

Strength 16 25
Dexterity 15 20
Constitution 17 23
Intelligence 13 18
Wisdom 11 16
Charisma 6 10

Level 1 (Artificer)
Feat: (Selected) Point Blank Shot

Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Level 3 (Monk)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Toughness

Level 4 (Artificer)

Level 5 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 6 (Ranger)
Feat: (Selected) Great Cleave

Level 7 (Artificer)
Level 8 (Artificer)
Feat: (Artificer Bonus) Quicken Spell
Level 9 (Artificer)
Feat: (Selected) Manyshot
Level 10 (Artificer)
Level 11 (Artificer)
Level 12 (Artificer)
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Feat: (Selected) Improved Critical: Slashing Weapons (Or Bludgeoning)
Level 13 (Artificer)
Level 14 (Artificer)
Level 15 (Artificer)
Feat: (Selected) Mithral Body
Level 16 (Artificer)
Feat: (Artificer Bonus) Precise Shot
Level 17 (Artificer)
Level 18 (Artificer)
Feat: (Selected) Precision
Level 19 (Artificer)
Level 20 (Artificer)
Feat: (Artificer Bonus) Improved Precise Shot

Thinking about what gear Java already has and I think I will lean more towards the un-centered style but I will need to look at what Bow/XBows at his disposable because I don’t think he has any…

Well think that’s a plan, unless I decide when TRing tonight to do druid at the last sec… Could happen.

<3s

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