Play Styles for US All

Yesterday I talked about Xp/min and maintaining a bravery bonus and I got a few comments about how that kind talk/play was horrible. But thankfully DDo is a game that supports many styles of game play. Zerg, BYOH, classic crawl, Role Play, Perma-death, Static Groups, End Game, Raiders and I am sure many more that I don’t come to the forefront of my mind. And DDo supports them all.

There is room for us all, aka today’s Kumbaya moment!

My mood/goals affects my style of play a lot. Sometimes I want xp. And when I do, I want it NOW! And during those times to quote tobril “I get a massive hard on from a huge pile of xp in the smallest possible amount of time…” It can be extremely rewarding to get that huge pile of xp from an elite BB streaked Coal chamber in 23 mins or knowing that in an hour of Litany runs you are now forced to level again for the second time in an night on that 3x TR….

At the same time I have moments when I just want to put on a show/podcast and clear explorer zones all night aka easy, mindless fun.

These past few weekends with the Brits I have been enjoying a much more classic DnD feel. The party/role mix is very Pnp we are exploring (at least for me) new content on the Hardest possible setting on for me an alt that was built to fill a role for the guild that I have grown to really enjoy on its own merits.

It is hard when pugging and you get miss leading information and you go in with X in mind and Q happens…

Like the other day, I wanted to nab some XP on my DPS guy. And see a LFM up for Monastery of the Scorp, Elite the comments were Elite farm, zerg.

I join, buff and I am in the little explorer zone in to the quest in about 2 mins. Get there and no one is even in the zone yet. SO hit the explorers spawn the rare and kill it before anyone else gets in. Once the leader gets to the door he asks can any one open? I say sure and he says let’s go. I jump in, buff and head out. I clear the first 5-6 guys before I notice I am alone and get held and die… Pissed I look around and the leader is at the door but the “clr” gets in and is coming to me. No big. I get a rez and heal up. He gets held as I get tripped by a large hot rock from the sky and we both die to a chain lighting. Two late arrivals show up and ask if we want to restart. I say sounds best and release.

I rebuff and heal up and get back in 90secs at most. The instance is still active but empty. Amazingly the “leader” is out of the quest and waiting at the door. We reset and start off again. The leader says “afk 10 mins, poop” Which I find funny as all hell, as it is something I might say. But not before starting a lfm. The 4-5 of us are off and going. The Rogue (from a guild I haven’t heard any good or bad things about but I know) is being kind of an ass but as he keeps dying in traps and acts like it is first time I give him some slack. Thinking maybe he is just not that familiar with the quest.

Then we get to the gravity trap area and he doesn’t seem to know what is going on. We I explain things he goes on about how he just ran the quest last night and he knows what he is doing…

Cool Cool I say and let it go. He does the traps and we move on. About then the leader starts to move and asks me to do the puzzle and lead to the final lever, as I know the quest. I do so also leading people to the water chest. I do the puzzle and start to fall down when the rogue runs back with a shit load of mobs and wipes the party. I jump back up but am blocked by a wall of force…

And he proceeds to bitch out zergers and talking about how people can’t do X and they skulled blah blah blah. I recall and wish everyone luck and say how I thought I was asked to lead so the person crying about people zerging was the zerger… he started a nasty comeback as I dropped.

See how different intentions interacted? I thought we were an experienced group with the intent to zerg, as I learned about the group that had to change to match the group and their needs. While some people had different goals and failed to share those goals it caused the group to struggle in places and then fail.

I think when a lot of people blame zergers on a fail or feel that xp/min is not a fun or valid play style I bet stories like this one come to mind. When a not everyone is not on the same page conflicting styles conflict. However, when people are on the same page, look at one of the old/first few DDoCocktailhours at DDoCocktailHour.com for one time Lessah and I on the Build Guild rocked some XP and you will see how my zerg and her Perma-death style paired up really well. And I know that she loved every min of those quests.

Okay running long, See you all tomorrow.

<3s

I Sepll Godo!

Reading test

This could be part of my spelling issue. Because this all make total sense to me. Wonder if this might also have a something to do with why most of the time I can tell you a word is misspelled but no chance to tell you how to correct it.

BtW not the real post for today.

Xp per Min

I was having a brain fart for topics for today’s post so I turned to twitter, hoping for a good jumping off point. And I got a few ideas. Some would take more time then I have to get into and others I just don’t have the desire to become an expert enough to try and write about.

But this one from JafSupO rings true and relates story I wanted to try and cover today but couldn’t find a path to write about it.

@samiusgurobo at what level does it get more time efficient to forego (elite?) BB to keep up XP/min on N or H, esp for TRs? 14ish?

This is tough as it really comes down to your play skill, who else you might be playing with and their play skill and the kind of alt your playing.

For me when leveling Samius he was designed to get to 20. He did it alone and he did it in groups. For the most part once the bravery bonus was added I almost never broke streak. I might have cheated around it once or twice. But for the most part 1 to 20 was on streak.

Now I am leveling Darth Samius on the side right now mostly solo although I have gotting in to a few pugs or even a DG group once and a while and by the nature of his design he has struggled to keep a elite streak running. I know I have broken it at least twice now and then restarted it and I tried last night to break it again. But failed to complete the speed/xp runs I was going for.

Missing and Sane Asylum are very good xp/min, assuming you can kill the beholders at the end and know the quest. Darth should have been able to clean house but even with a healbot was having issues alone and just couldn’t get things done. Over and over again while I started to tile hard…

But over all I think any player could keep an elite streak running assuming they have a team with good synergy. Solo it depends on the build and your personal play skill, my guess would be around vale quests maybe the IQ but if your that far solo you can just finish things up on streak.

Example the DG and the Brits have been doing EE Purple Knight favor quests. For the wife and I, some of those runs were our first time in the quest, but the team works so well together we rarely had issues. If we all lived in the same time zone (and merged) I would think we would be one of the “top” guilds on the server fro doing things, our synergy is just that good.

However, Tobril has talked me in to stepping down to a hard streak for epics with the hope, as I understand it, to be level capped at level 25 before needing to do some of the Forgotten Realms quests; so to farm them for destiny xp faster. And so far it seems to be working….

Time for Everyone’s Favorite Game

Gear Shuffle 12/3 addition! And the crowd goes wild!!!!

What? I can’t be the only person that pictures themselves as game show contestants when looking at gear. I just can’t be….

Last night was a short night for XP and I knew it would be so I had a plan to do some bank work and do some gear sorting on Samius.

20 to 21 I felt a real shift in power back to Tobril in quests and I have Finger, Circle, Wail and Power Word for instant kills so things are dying well enough for the most part. But I still feel like I have to go back to web and laying down damage spells like WoF, Acid Rain and spamming my force SLAs when my big spells are on cool down…

Over all I blame the fact that he has big boy gear ready and waiting at level 20 and I am still using my same leveling gear on Sam. Don’t get me wrong my gear is really good pre 20 but post 20 I start to fall short. Or at least compared to my counter part who was gearing up while I took a year to TR…

Hence the game show….

Yesterday, I started a simple spreadsheet (falling in ❤ with Google Docs) with just a list of my gear slots and the gear that are in those slots and a rough plan for some of those slots.

Some of these slots have been fixed for so long I hate to try and change them my Min2 helm, CordOp bracers and Torc are key items. For now other key staples are the Stormreaver Napkin and my new Epic Ring of Elemental Essence/GFL slotted.

The one quest the DG ran last night was a Eh Small Problem where we pulled the missing seal that I was hunting for As400, but now that Samius has the needs for it the game puts it in the chest… ❤ you too loot gods… I believe in DDO so DDo believes in me. You can call me Samius Gurobo, high priest of the DDo loot gods.

My belt slot is currently a ToD belt but I can now change it to a Cannith con belt with a guild slot and gain some max SP with a guild slot. My main trinket was a Epic Dragon Eye but my new ring covers the 200 Sp so now I can nab one of my t3 Spy Glasses and have my extra +2 Int on all the time for DCs. Before I had to use my Rad 2 rapier for that INT, meaning if I wanted to use my big shield and wanted my DCs boosted I lost my potency items so I was swapping super often and I felt died one to many times to umd lag deaths….

So that opened up room to use a Blade of the High Priest(ess) for my not elemental casting needs. Sometime in the last 2 weekends one of the Brits pulled one that they didn’t have a need for and decided to give it to me as I might have a use for it. Winner winner!

I still have a few slots to play with and some staples will need to go sometime to make room for bigger and better toys as the levels roll in. But for now I feel a lot better. As I work through the epic levels and different destinies my gear will be a moving target but it feels good to be working gear again vs working XP all the time. A new challenge, or an old challenge revitalized I should say…

<3s

Keep the Faith

Sometimes you see everyone around you pulling the good stuff. Your glad for them you are really. But you also have a little ping of jealously thinking “Why not me?” Where is my plat lootz?

I am telling you keep the faith and stop expecting to get anything that is when you will get the pulls.

A few weeks back I pulled a +4 to 5 INT tome and I thought my luck was burnt for a long while. However, if you look over at Grim’s page, you will see a run down of what is becoming one of the weekend runs of a Eh dragon raid once again short man (this time with a channel tag along) and I was able to pull a +4 to +5 con tome from the not epic chest. Wow…

Now Sam is rocking +5 Int and Con tomes. Lucky guy.. 🙂

Since pulling that first tome, Tobril has gotten at least 3 pieces of the EE loot we have earned. The brits as a team have gotten 3 or 4 pieces. One was very kindly handed to me to make us all stronger over all, again thanks Grim. But for the most part the wife and I have been coming up dry in the loot department.

But then out of the blue, bam! PHAT LOOTS all in caps. So you can’t lose the faith, just keep pulling chests.

While I am talking about getting good chests the timers for the optional to farm for the Wall of Wood on Ee is stupid short. Maybe there is a trick to it other then taking six max DC/spellpen PMs in there and just circling and wailing everything in sight but I don’t see it right now. And a list of chests for just screwing around randsacking for high value vendor trash in case people forgot (I did) is that underwater clam shell in the Black lock on E elite. Talk to the guy, invis, open the first door, invis, run, open the next door, jump in the water loot and recall. Seems fairly quick. Don’t know the level of the chest but I would bet at least 20 for any epic right?

Note to self: learn more about chest levels and blessing…

Need to get back to work <3s kids.

Buying Tomes UPDATED

Turns out that the new +4 tomes were in the store last night, WOOT! So I start to load up my shopping cart with A (one) super upgrade tome 3 to 4 and what I thought was a 2-3 super tome and ran out of TP for any thing more, at least tome wise.

Hang on; I might be jumping ahead some. Turns out that Java doesn’t have any +3 tomes in him just +2s… So I thought I would go to 3s and then look at maybe buying points for a 3-4 upgrade if I had room in the budget after payday… So I was looking to buy +4s for Sam and +3s for Java.

Want to say I have 700ish TP left, which assuming the sales this month don’t get me to buy something extra should last me for a few months, unless I pick up some +4s for Java. Other then an armor skin/s for new post 20 armor/robes I think everything else I need/want is bought or I can get in game.

So what I ended up buying was a single 2-3 strength tome (i am guessing a miss-click?? But a happy one it turns out) and the 3-4 tome set. You don’t get one super tome like you might think. You really get one tome of every verity when you buy the super tome “pack”…

I don’t know who made this decision, but it was a good one from an end users point of view, but a horrible one from a marketing POV.

How do I mean?

Because of this I will be buying another super pack for sure. Being able to part out the super pack is really handy.

For example in my life right now just using Sam and Java I wanted a con and Int for Sam the rest are nice and have some real nice benefits but all I really need on Sam is Con and Int. Meaning I could pass the rest to Java who could really use Str, Dex, Wis, Chr for my druid life. Sure more Int wouldn’t suck as +1 skill point is nice and who would argue that more hp is bad??? Answer should be: No one. But is it really needed? Not really.

Same deal for As400 or Samiusbot and another of my divines/monks. I can easily divide up a set of tomes among 2 or even 3 alts. Even if that means sitting on a few 3-4s until I pull/trade/AH some +3s…

So from the marketing POV say the end user might want 1 or 2 single stat 3-4 tomes. For just a few more TPs they can get a whole set which might come across as a better deal and generate more sales but that end user doesn’t know that he could get the six tomes…..

Fix, call the upgrade tome of supreme ability a upgrade tome pack and update the store description to reflect that they will get one of each of the tomes.

Hope this gets to any of you have haven’t made a purchase but are thinking about it….

Btw, yes this means Samius is rocking that +5 Int tome. 🙂

<3s

Buying +4 Tomes

So on Friday, Turbine will be getting back a lot of my points i bought during the last sale. I am telling you right now I am planning to pick up a few upgrade super tomes. I know there are a few people that don’t like getting items from the store and I can’t blame them, it is their call as to how to use the store. But for me and the alts I have in mind that will use these tomes, it is worth the price. Assuming i have enough to make the buy….

My plan right now is to get only the Supreme upgrade +3 to +4 tome and only two of them, as they are super pricey.

The one for Samius is so easy it is almost a no brainer. The alt that get more then 50% of my play time and has a 4 to 5 INT upgrade tome sitting in the bank and happens to be on a INT based build…. Too good. The other is for Java as the other big guy and he is next on the TR/”final” build train.

Also it happens, right now they are the only two guys I have with full sets of +3 tomes on. Mainly because I was able to pick up singles to flush out their pre-store-tomes sets.

I am really glad that I went ahead and nabbed the 50$ bundle of DDo points when I did. Otherwise don’t know if that second set would get bought. To be honest I don’t have the points to get both anyway… l might not…. Honesty, don’t know how many points I have as I picked up a few xp pots while they were on sale and I could nab that extra 100 points off from the deal of the week last week.

That said I have lots of guys that just don’t need bigger then +3 or even the +2 stats they already have in them. And I have no plans to buy them anything from the store, even though I have a +3 supreme tome in the bank incase i want to role up a new alt…

I have often said I don’t understand the price point/realize on some of these items. I get that they needed a little time for the game tomes to stir some shit and get people wanting them. But right in the middle of the holiday buying swing?

Now if they had a way to buy these tomes as gifts it would make a lot more sense to me. I know, I know you can gift points now but they (the tomes not the points) are only on sale right now for like a week.. And the straight up +4 super tome is 4495 points that means buy a point code for someone I have to shell out 50$… And while that makes gift buying for some people easy when my in-laws ask my wife “What should we get Sam, that he will use and really like?” And she says DDo points and they go buy a 30$ code I wouldn’t even be close…

If it was me:
One I would let people know that the “big” tomes will be back for the post Christmas point cash-ins.

Two, I would make it where non-ddo players could buy points OR the person that is redeeming the code could get a given item/s. Say I buy a +4 supertome code for Tobril but he already has gotten himself all the +4 tomes he had plans to ever use. Then he could cash that code out for TP. But this also lets me get the in game item now that is only around for a limited time and sit on them for real world gifts.

Three, I would lower the price point down just a little. Right now coming off a TP sale I can see a lot of people might be sitting on 5kish or so of points. As a “Turbine store guy” I want to empty out people’s TP reserves as quickly as possible so the next sale makes them want to restock up on points and/or daily store use requires picking up a few more points. I think over all this would boost TP sales.

With me (Samius here not Turbine guy) able for sure only to buy 1 tome with the points I have right now, I will be sitting on a good reserve of 1-2 k.

If I could make some price point changes, my out right +4 super tome would cost 3995 points (just over the mark that the 30$ bundle alone can get) and I would drop the upgrade tome to 2495. With the idea, that we will boost TP sales a week or so after the tomes are gone as well as boost sales now for people that didn’t buy durning the sale… More stuff for everyone and more $$ for the last quarter.

Okay what do you plan to buy +4 tome wise? Anything?

<3s

Understanding Spellpower Implement Bonuses

To be clear right from the jump 90% of the issues i had with understanding Spellpower in regards to getting an implement bonus was due to my understanding. And if I have issues in my understanding of something, I assume some of you do too. Hence this post.

WARNING THIS IS AN EDUCATIONAL POST!!!!

I also want to start off with a special thanks to the guys and gals that maintain the DDoWiki. I said it just the other day, they make me look smarter then I am. And I will also list this as my first new years resolution to make time at least once a month to try and update something I might think it out of date.

As I think most of you know I am working on Samius’ “final” life, but spell power has changed a lot on me while I was living life as a melee. Sure I have a few other casters but like As400 being a PM Dc are more important then spellpower or Java who is more of a melee that can heal/some spell damage again spellpower is second to melee dips.

What does that mean? I am going through spellpower growing pains. What goes where? How can I fit in potency, and the 3 main elemental damage types? Why don’t these staffs have an implement bonus?

Man, life was easier when I could just run a few of each clickly and wear a potency item and just boost as needed….

So I did some research asked some questions, generally made and ass of myself in some circles I would rather not have that asshole stigma already and may have offended some of the good people that try to keep the ddowiki up to date. And for that last bit I am sorry.

So lets jump to the stuff I learned about implement bonuses: (stay with me as it took me a while to “GET IT”)

“Spellcasting implements, such as Thaumaturgy staffs, grant an implement bonus to Spell Power, increasing the damage dealt/healed by spells. All weapons that grant any kind of equipment bonus to Spell Power (e.g. Potency or Devotion) also grant implement bonus. Implement bonus increases your universal spell power (all spells), even if the weapon enchantment is not universal (e.g. Combustion).

The implement bonus is equal to 3 * enhancement bonus of the weapon, e.g. a +4 weapon grants a +12 implement bonus to spell power. Effects that increase enhancement bonus of a weapon, e.g. Artificer infusion Enchant Weapons, also properly increases the implement bonus.”Ddowiki implement bonus page.

What makes this unique from any other DDo buffs is this is a living bonus. If you have a “weapon” and it has any kind of spellpower it should have or gain an implement bonus. In my trials this worked 3 out of 4 times on weapons while I did some testing via the Cannith crafting (and i bet you that lag or how i looked at the item prevented me from seeing the bonus). I have a theory that there is a script that runs when an item is put in your backpack so it is possible that you could have an item that should have an implement bonus and it might not have one until it enters you backpack. Say something sitting in bank, viewing it in the crafting window or maybe already hanging out in your back from before the spellpower change. Try moving it once so it goes INTO your inventory and i bet you it will be fixed.

How this all started for me????

I had all these wonderful named staffs for casters and I didn’t want to use them because I wanted to have an implement bonus. It seemed silly not to use clearly amazing leveling staffs. And I mean mainly the Staff of the Petitioner and the Master Transmuter’s Staff.

But looking at them either in the Cauldron of Sora Katra or in the case of my SotP in my backpack they were missing that implement bonus and I just didn’t get it.

…Much Confusion Followed..

But now that I understand lets take everything and put it to work and what it really means.

Staff of the Petitioner – Once unsuppressed gains what was potency 6 now I think that is around 56 or so potency. So unlocking it also nets you 15 spellpower implement bonus.

Master Transmuter’s Staff – once it hits your inventory it should gain 15 spellpower implement bonus do to being a +5 weapon with potency 48. Making it the best bang for your buck at level 12 and for a long time beyond unless you have an unlocked SotP….

Cannith crafted stuff – you can make yourself a cheep big implement bonus item but its min level skyrockets, as the weapon’s enchantment bonus is the main fuel for the bonus. Also SHIELDs DO NOT gain an implement bonus even if they are mostly treated as weapons for Cannith crafting purposes.

Artys- Casters asking your group’s arty to cast Enchant Weapons on you when you have your implement item equipped will boost your spellpower by 3…

So what after all that did I do to fix my gear?

Hit the AH found a lvl 18 Thaumaturgy staff with impulse and corrosion, added my Regalia of the Phoenix to my armor swaps against my amp/amp/rad guard DT and dug up a cove dagger at level 16 and kept my magnetism +66 (best I can craft) on my buckler…

So for me when the Cove next returns I plan to upgrade my lvl 16 dagger to tear 3 to add all the lores for the next caster I level.

Next time i level up a caster, I will make Master Transmuter’s Staff at 12 and not and just not worry about it until much later in the life….

I know that was a read but if you stuck to the end I hope you learned something. I know I did through the whole process and I think it will make future leveling much easier.

<3s

Three Hours of Sleep

I am bone tired this morning folks, think I caught Tobril’s insomnia that I thing he may have caught from Grim… Insomnia just one of the MMO transmitted illnesses. According to Tobril he can pass on the herp also, be careful of DG members shadow humping you. 1 in 4 America,1 IN 4! Time to wear latex gloves when playing, I know I do, can’t give me the herp…..

Okay that was slightly off, man I am ¾ asleep at the wheel.

So what kept me awake? Mostly work stuff and gear stuff, but there was some migraine stuff and general life stuff thrown in for fun also. If I can I just say, “I couldn’t shut my brain off last night” would that be a viable option?

But lets look at the game stuff as ideally this is a DDo blog post….

Level 18, the last feat on the current build pre epic feats and the last tear of items pre epic levels.

ToD Items: Pale Master and Wild Mage rings no belts…. Really I threw out my belts?? Speaking of belts, I went ahead and equipped a con+6/GFL belt. How is it I kept this belt and lost both set belts again….

Armor: By using the Con/GFL belt I was able to free up my Dragon touched for an amp/amp/guard one and a possible swap of Regalia of the Phoenix. Swear I have an unlocked one, but it not BtC so I am thinking not… Will need to look again tonight.

Implement/Spellpower: But my DT had my generic potency on it so I got to play hunt around for potency game. I found a lvl 16 cove dagger t1 I think (not horrible) and a scepter of the ogre magi. The dagger has less potency but a higher implement bonus then the scepter I will use the dagger most of the time and work on making a few more shields and make swaps for bigger spell power a given element.

Quick Side note: Why and the hell is the Staff of the Petitioner/Fleshshaping/Arcane Power not implements? Other then Cloak of the Dragon every other implement I know of is a weapon… All caster driven staffs need this bonus….

Well I am going to take a nap under my desk, wake me if my boss is looking for me.

<3s

A Wonderfully Long Weekend

Man I love it when holidays fall in the middle of the work week giving me an excuse to take an extra day and go for a mini vacation. My office had Thursday off (paid), Friday was a mandatory ETO day and the wife was able to get Wednesday off so I took Wednesday off also. So I had a sweet 5-day weekend. I played some DDo. Okay lots of DDo. Might say I was on a bit of a bender.

When last we spoke I had just taken level 13, last night logging post Litany and Missing xp farms I am in the middle of rank 89. So I am level 17 with a rank and a half to go until I am forced to take 18. So it doesn’t seem like I did all that much playing, unless you pop over to Grim’s page and you see that the DG and our British friends were able to team up for much EEs. Some of those quests were my first runs of those quests. But I don’t want to get in to the EE’s right now other then we did really very well and I am more pleased with the Brits after each week. To the point I am tempted to move to share a time zone with them and most of the time my dick/fart/gay/slightly racist jokes bring lolz over the team speak. For the record the land of Loth is full of black people (drow) covered in sticky while stuff/huge sperms and when a drow dies they become “white” ghosts. I am not a hater but I can’t help but see things sometimes and if I see it the group will hear about it.

Today I want to list my tips for rocking benders.

1, Fluids, dehydration a good player does not make. And I am not talking about soda, but real fluids. Water, juice, tea, rum, and milk you know the important ones.

2, Food, thankfully Thursday and later I was mostly able to live off leftovers. But I made a real breakfast each morning and I was able to take advantage of the wife wanting to do some shopping to get her bringing me dinner at least once.

3, Sleep, when tired you play sloppy. Plan on at least 6 hours of sleep. Me I would go to bed around 12:30 1:00 and wake up about 7:30 and not want to waste the day. Jump up do some basic daily chores, shit, shower, clean underpants etc… This is a good time to plan for number 1 and 2. There is an upside of having kids they can bring you 1 and 2.

4, Teammate/s, I this week I mostly had Tobril but I did have lots of time with the kids over seas. But having a team really helps keep you motivated and moving. Catch yourself just once just running and jumping around for 30 mins and you will know what I mean.

5, A Positive Outlook, this weekend had some really aggravating moments. I don’t even want to think of all the lost xp due to the ground just randomly eating me. Looking in the combat log and I would just take massive damage and die from now discernable source. Once and a while I would make a real mistake and miss time a jump to avoid a trap or forget to fire up my deathward. But the real story of the week was this: (Combat): You attempt to save versus hold person. You roll a 1 : save failure! 25 SR all the time, Bard past life, not a horrible Wisdom score, Wizard good save is WILL but still if I can roll a 1 and die to a hold or a sound burst that is when I will roll a 1. Never fails. So it is important to keep a positive outlook because you will have out of the blue punches but you can’t let it get you on tilt.

6, Mix things up a little, If you plan to grind 15 hours on your TR straight you better plan to take some time and do some slower quests for fun. 15 hours of mindless xp per min is draining. Pause to be carefree some times. For example “force” a Brit to heal your tank on EE quests you have never done before, trust me it is lots of fun.. ☺

Okay kids hope that helps you out on your next bender. Me I plan to use these tips again next weekend. XPSSSSSS

<3s